Post by lupa517 on Mar 31, 2014 3:45:49 GMT
Okay, now that I have started playing the game (which I already love!), I do have a few things that have popped up. Of course, ignore me if these are things you've already thought of! (Oh, and please let me know if this isn't okay. I just figured I would mention a few things that popped up once I started playing but if I'm overstepping please let me know!)
1. Get rid of the ability to have a negative bone count. When a random event steals your bones, if you don't have the right amount it will give you a negative balance. Since in the real world that is impossible, I would make it so you just go to zero if you don't have enough. Trying to work with a negative deficit of bones is not so much fun.
2. Make it easier to flee larger animals while in a lower level. I find it frustrating that I am always unable to flee animals such as zebra when I know I can't win, especially when they are going to knock me out in one hit. This is especially important if in the future knockouts will officially affect HP (instead of resetting it back to the max after the fight is over). Also if you decide to implement an energy counter that controls the amount of times you can explore it would be nice to be able to avoid fighting those animals at all.
3. Make the Roll Over in the beginning more varied. I rolled a few times and although the coloration of my AWD changed, the stats did not. I would like to have been able to maybe get an AWD with a higher HP in the roll.
4. Showing gender when you encounter an new AWD in random encounters. It would make it much easier if we knew what gender the AWD is before we decide to fight or befriend. Especially since at this moment there is no option for chasing a pack member away. I ended up with 4 females before I found a male. That's fine if there is no limit on pack size. But I have a feeling that is something that will happen in the future so it would be nice to avoid befriending a female AWD if you already have too many in the pack.
5. Showing gender of pups. I actually think this is something that hasn't been implemented yet, since the pups that I bred tonight (just to try it) also don't have a picture or any detail. But I figured I would mention it just in case. Also, a pup preview would be nice! Where you could put two AWD's that are in your pack together and get a feel for how the puppies will look. I'm not sure how genetics will go in this game but if there is a concrete system that would be useful.
6. Maybe having some image during explore other than the white background? This is another thing I think might not be implemented yet, in which case ignore this, but I would love to have some sort of background there while I'm playing.
Edit: Just thought of one
7. When you befriend a AWD, I wish their classification (hot-headed, etc) and their patterns (not just the base color but everything else that was listed on the first page) would remain in their profiles. I forgot to put on their description what their personalities are and I wish that I had.
These are all the things I can think of! I hope this helps! If I come across anything else while playing I will let you know! I do really enjoy the game already and I cannot wait to see what kinds of things you all are going to implement! Definitely glad I got the alpha account because I love my AWD pack!!
1. Get rid of the ability to have a negative bone count. When a random event steals your bones, if you don't have the right amount it will give you a negative balance. Since in the real world that is impossible, I would make it so you just go to zero if you don't have enough. Trying to work with a negative deficit of bones is not so much fun.
2. Make it easier to flee larger animals while in a lower level. I find it frustrating that I am always unable to flee animals such as zebra when I know I can't win, especially when they are going to knock me out in one hit. This is especially important if in the future knockouts will officially affect HP (instead of resetting it back to the max after the fight is over). Also if you decide to implement an energy counter that controls the amount of times you can explore it would be nice to be able to avoid fighting those animals at all.
3. Make the Roll Over in the beginning more varied. I rolled a few times and although the coloration of my AWD changed, the stats did not. I would like to have been able to maybe get an AWD with a higher HP in the roll.
4. Showing gender when you encounter an new AWD in random encounters. It would make it much easier if we knew what gender the AWD is before we decide to fight or befriend. Especially since at this moment there is no option for chasing a pack member away. I ended up with 4 females before I found a male. That's fine if there is no limit on pack size. But I have a feeling that is something that will happen in the future so it would be nice to avoid befriending a female AWD if you already have too many in the pack.
5. Showing gender of pups. I actually think this is something that hasn't been implemented yet, since the pups that I bred tonight (just to try it) also don't have a picture or any detail. But I figured I would mention it just in case. Also, a pup preview would be nice! Where you could put two AWD's that are in your pack together and get a feel for how the puppies will look. I'm not sure how genetics will go in this game but if there is a concrete system that would be useful.
6. Maybe having some image during explore other than the white background? This is another thing I think might not be implemented yet, in which case ignore this, but I would love to have some sort of background there while I'm playing.
Edit: Just thought of one
7. When you befriend a AWD, I wish their classification (hot-headed, etc) and their patterns (not just the base color but everything else that was listed on the first page) would remain in their profiles. I forgot to put on their description what their personalities are and I wish that I had.
These are all the things I can think of! I hope this helps! If I come across anything else while playing I will let you know! I do really enjoy the game already and I cannot wait to see what kinds of things you all are going to implement! Definitely glad I got the alpha account because I love my AWD pack!!